Ok, here I go with my first serious attempt with terragen, so please be kind
Another one inspired to the X-Universe as my usual....during a scientific mission on the barren moon of a gas giant, a team of explorers retrieve the huge wreck of an old Titan-class destroyer, crash-landed long before, shrouded by the sand and eroded by the harsh winds blowing in the valley....an immense tomb of steel for the countless lives that perished in it...
Aaah, I really like happy stories ...
The Titan is "Frankenstein-ed" (er, weird neologism) from various shots from X2, the little tin men are taken from X3, but I can assure you that there's a f***ing LOT of work from the original captures and the final results, so I hope it was worth something!
I'm planning to do some more terraspace work and I still need lots of hints and tips, so any comment is really appreciated
Planning to buy it as soon as I get the time to play it ...even if this is one of my earlier works, it was probably still the most difficult to make...btw that's a Titan-class destroyer from X2, something about some-kilometers long...but I feel I didn't give it the right sense of depth compared to the men in foreground...
I just gotta leave an additional comment on here, because this SO reminds me of Mass Effect that I've been playing recently, it's amazing. The atmosphere and the crashed freighter... nice!
Mh how did you create that world? Terragen? But the titan fits very good in that landscape. I can imagine how tricky it was to get the right shots for that and then the work to set it correctly into the landscape.
Very athmospheric indeed...but something disturbed me. The "gridwork" (color) in the engine is abit too strong but that's maybe just me.
Well, actually, it was the hardest (and luckiest, maybe ) work I ever did...when I started pasting the pieces of the ship on the render, I started thinking I was really shooting too high for me...then, hour after hour (after hour, after hour, after hour, after hour...many, many hours ) the image started looking something decent...I assure you, if you take out the bloom effect, and the "windy" layer, the resulting image is still crappy
Agree with you on the engine color...my intention was to show the hot plasma still glowing after years of ruin...think I saturated a bit too much...
But then again the textures aren't nearly good enough to use as stock...
I recommed tryng Vue 7 too.
Many thanks!
Very athmospheric indeed...but something disturbed me. The "gridwork" (color) in the engine is abit too strong but that's maybe just me.
Good work!
Agree with you on the engine color...my intention was to show the hot plasma still glowing after years of ruin...think I saturated a bit too much...